This page collects tools and technical assets that I build for game development, Unity production, and AI-assisted engineering workflows.
UAsset Reference MCP
UAsset Reference MCP indexes a Unity project’s serialized assets into a SQLite reference graph, then exposes that graph through a CLI, an MCP server, and a local web viewer.
Use it when you need to answer asset dependency questions before changing scenes, prefabs, materials, Addressables entries, or package content.